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What's it all about ...Within
a 90 second time limit, a team of three must cut from the herd
and pen three head of cattle with the assigned (same) identity
number or coloured neckband. The fastest time wins. A warning
must be given the team working the cattle at 30 seconds, prior
to a final time being called. All cattle will be bunched
on the cattle side of the starting line before the time begins.
The line flagman will raise the flag to signal when arena is
ready.
Contestants will be given their cattle penning number when the
line flagman drops his flag as the nose of the first horse
crosses the starting line. Riders are committed once they enter
the arena. Any delay will be a disqualification. Once committed
to the cattle, the team is responsible for their animals. It is
the team's responsibility, before working the cattle, to pull up
and call for a judge's decision if, in their opinion, there is
an injured or unusable animal in their numbered cattle. Once the
cattle are worked, no excuses are accepted. If an animal leaves
the arena, either over or through the fence, the team can either
be disqualified for unnecessary roughness, or can be given a
rerun, depending on the judge's decision.
To call for time, one rider must stand in the gate and raise a
hand for the flag. Flag will drop when the nose of the first
horse enters the gate and the rider calls for time. All
undesignated cattle must be completely on cattle side of
starting line or there will be no time. If a team calls for time
with only one or two of their cattle in the pen, the remainder
of their designated cattle DO NOT have to be on the cattle side
of the starting line. A team may call for time with only one or
two assigned cattle being penned. However, teams penning three
head of cattle place higher than two, and two higher than one,
regardless of time. A team calling for time with any wrong
numbered cattle in the pen, or five or more cattle are across
the starting line at any one time will be judged no time.
Contact with cattle by horse, hands, hats, ropes, bats, romal or
any other equipment is a disqualification.
A team will be disqualified by the judge for any action he feels
to be unnecessary roughness to the cattle or horses, or
unsportsmanlike conduct. Fall of horse and/or rider shall not
eliminate the entry; however, any attempt by a dismounted rider
to work cattle before remounting will result in an automatic
disqualification.
Events are held in Youth, Class 5, Class 7, Class 10, Open or at
the producers discretion. All Contestants are given a rating of
- 1 (lowest) to 6 (highest). EG: Class 10 - A number 6
rating person must find a number 3 rating plus a 1 rating OR A
number 6 rating must find 2 lots of number 2 ratings to team
with.

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web site. Copyright © 2006 MNCTPA Last modified: 13/02/08
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