Overview
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    Overview

What's it all about ...
Within a 90 second time limit, a team of three must cut from the herd and pen three head of cattle with the assigned (same) identity number or coloured neckband. The fastest time wins. A warning must be given the team working the cattle at 30 seconds, prior to a final time being called.  All cattle will be bunched on the cattle side of the starting line before the time begins. The line flagman will raise the flag to signal when arena is ready.

Contestants will be given their cattle penning number when the line flagman drops his flag as the nose of the first horse crosses the starting line. Riders are committed once they enter the arena. Any delay will be a disqualification. Once committed to the cattle, the team is responsible for their animals. It is the team's responsibility, before working the cattle, to pull up and call for a judge's decision if, in their opinion, there is an injured or unusable animal in their numbered cattle. Once the cattle are worked, no excuses are accepted. If an animal leaves the arena, either over or through the fence, the team can either be disqualified for unnecessary roughness, or can be given a rerun, depending on the judge's decision.     

To call for time, one rider must stand in the gate and raise a hand for the flag. Flag will drop when the nose of the first horse enters the gate and the rider calls for time. All undesignated cattle must be completely on cattle side of starting line or there will be no time. If a team calls for time with only one or two of their cattle in the pen, the remainder of their designated cattle DO NOT have to be on the cattle side of the starting line. A team may call for time with only one or two assigned cattle being penned. However, teams penning three head of cattle place higher than two, and two higher than one, regardless of time. A team calling for time with any wrong numbered cattle in the pen, or five or more cattle are across the starting line at any one time will be judged no time.    

Contact with cattle by horse, hands, hats, ropes, bats, romal or any other equipment is a disqualification.
A team will be disqualified by the judge for any action he feels to be unnecessary roughness to the cattle or horses, or unsportsmanlike conduct. Fall of horse and/or rider shall not eliminate the entry; however, any attempt by a dismounted rider to work cattle before remounting will result in an automatic disqualification.   
  
Events are held in Youth, Class 5, Class 7, Class 10, Open or at the producers discretion. All Contestants are given a rating of - 1 (lowest) to 6 (highest). EG: Class 10 - A number 6 rating person must find a number 3 rating plus a 1 rating OR A number 6 rating must find 2 lots of number 2 ratings to team with.


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